Resources and tips to develop a nice looking graphic user interface.

 

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Every software feature will be, at a point, in the hand of users.

In this presentation I introduce a set of guidelines for developers and TDs to help them provide well-balance features to users, in other words features that will do not only what they have to do but will also be robust, intuitive and consistent with the application.

This article is about what you necessarily need to have in mind when you want to build production-proof features. The how to is a whole topic by itself and it is not covered here.

 

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Concerned about graphic user interfaces and user experience?

Here is a list of books, articles and websites I am collecting over time and I've found particularly interesting.
 

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Movies are an incredible source of inspiration for UI design.

Most of the time the applications does nothing but woo they look great!


 

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